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Bastion Preview [PAX East 2011]

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When Bastion was first announced at last year's PAX Prime in September my first thought was "ok it sounds and looks pretty cool." A narrator who isn't exactly scripted, but instead tells the story on how you are playing the game is a pretty cool concept along with a world that isn't already made but is created each time you take a step; which could actually affect the outcome of the narrator again.  The main goal and plot of the game is that your entire village has come under some sort of haunting trouble and you have to get to the Bastion where the village was told to meet when danger


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